Showing posts with label Steam. Show all posts
Showing posts with label Steam. Show all posts

March 10, 2015

Fallout: Tactics Multiplayer Events Every Sunday

Some of you know by now that Vault-Tec inc. is hosting multiplayer events of Fallout: Tactics every Sunday. Here you will find everything you need to know about the event; needed mods and some rules if you want to join fellow tactical forces in Fallout: Tactics Multiplayer, and be victorious in game types like Skirmish, Assault, Capture the Flag, and Scavenger! For starters, you need a copy of Fallout: Tactics and GameRanger. Although, the Steam version will not work, the GoG version and old CD copy will work just fine. The game should be patched to 1.27 version, and we recommend a hi-res patch as well. Here are the links for everything needed in order to join us:

Future Events

The main events are up on every Sunday at 10 PM UTC+01:00 (easily calculate your local time), @ GameRanger:
  • Room: Fallout Tactics
  • Description: Vault-Tec inc - Sunday Event [8PM UTC]
  • Hosted by Wasteland Angel
and occasional "test runs" are held daily @ GameRanger under the Vault-Tec inc. - Test Run. When we collect enough regular players, there will be more events and even tournament events. Every event is and will be recorded in HD, and the best moments will be up on Vault-Tec inc. YouTube Channel. You can find all event questions, answers and comments at our Steam Community Group (ironically).


As Raj from The Big Bang Theory would say "there are no rules in hell!". Well, there are no rules like in Fallout Tactics Gathering events, however, there is few to keep in mind:
  • No cheating! If you cheat on ANY level, you can say goodbye to any future event (thanks Vaultdvella for testing and pointing this feature out).
  • We don't play with just one character for this is a squad tactical game, and you can play with your friends PvP at any time or join FoT Gathering events.
  • Other than that, we strictly arrange game options with other fans (we just prefer real-time combat over turn-based).
  • You don't need to create your own character, there is a bunch to choose from. Some would say they "suck", but I would say that is more important to develop your strategy than a character. As mentioned, you don't need to create your character(s), but feel free to do so if you want (again, no cheating).

That's about it. This is all relatively new, and we really try to help as much as we can to any new player that join us. If you have a friend that owns Fallout: Tactics, feel free to share this with him/her, we need as many Warriors as we can get, in order to have even more fun in Multiplayer events! Oh, and while you're waiting for the next event, why don't you check our Fallout 4 Wishlist?! Also, to get a little bit of multiplayer feel of Fallout: Tactics, below is a random test-run. Cheers!

+Vault-Tec inc.

May 19, 2014

Fallen Earth

Outside the protective confines of the Hoover Dam Garrison, the player will encounter ruins of the old world, genetically altered creatures, strange technology, and six warring factions. Some factions seek to rebuild the old world, others wish to build a new one in their own image, and some simply desire chaos and anarchy.

The game world of Fallen Earth is based on a real-world topographical map of the Grand Canyon. The world map covers more than 1000 square kilometres of usable terrain. The environment is zoneless and set in sectors which can be advanced through at the players own pace, each of which continues the story-arc of the game. Parts of the map will be unreachable at release, but will be gradually opened as more content is developed.

The game supports PhysX and Vivox, Inc.'s in-game voice communication technology Among its features are first-person and third-person views, classless system, Player-versus-Player combat, mounted combat, crafting, noise-based stealth system (there is no invisibility skill, the stealth skill reduces noise) and a heavily moderated global help channel. As part of its development toward player-owned-houses, the construction skill has as of Dec/19/12 player-owned farms. Farms can be set in "empty" areas of the game and are not instanced.

The Fallen Earth story begins in the 21st Century, when the first in a series of natural disasters hits the United States. As Americans struggle to recover, an investment tycoon named Brenhauer buys a controlling stake in a mega-corporation named GlobalTech. By 2051, he moves his headquarters to the Grand Canyon Province, where GlobalTech eventually creates a self-sufficient economic and military mini-state. Meanwhile, in India and Pakistan, the Shiva virus, named for the dance-like convulsions that it caused in its victims, appears among the human populace. As the infection starts to spread, countries accuse each other of engineering the virus. Political paranoia turn to open aggression and nuclear conflict. The nuclear conflict combined with the virus devastates the planet. Less than one percent of Earth's population survived the Fall, and the Hoover Dam Garrison and Grand Canyon Province are the only known outposts of human civilization.

Fallout 1, 2 Tactics, Fallout 3, Fallout: New Vegas, Fallout 4