Showing posts with label MMORPG. Show all posts
Showing posts with label MMORPG. Show all posts

October 03, 2014

8 Great Games Created With The FOnline Engine

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What is FOnline engine? The FOnline Engine is an MMORPG engine, an video game designer developed by Russian Fallout fans. The game is in no way connected to Interplay's Project V13 (Fallout Online). The FOnline Engine was created from scratch and supports by now original Fallout, Fallout 2, Fallout: Tactics, Arcanum and Baldur's Gate graphic and sound assets for the game design. Though, even if the focus in this game designer is set mostly on the Fallout games, it is possible to create a game without any Fallout connection at all. It is free and even you can make your own game (both single player and multiplayer). For more info about the FOnline engine aka - how to make a game, click here.

Now that we're familiar with the FOnline engine, we can focus on the games that are developed or still are in development. I will go by the order from the last updated info about the game. This article is divided into two pages, with four games on each page.

 1. FOnline: Racial Wars


By: AbaddonRaptus | IndieDB Link | TBD

Game description
A MMORPG game in post apocalyptic world in Fallout retro-future style. Since the bomb fell, it took 200 years. And did not have time to get off radioactive snow, as the world captured rage battle for the opportunity to live in this god care of the land ... wasteland. Short info:
  • The maximum character level (Level cap): 21
  • The maximum level of skills: 150% (200% can be taken only after receiving the 5-th level of the profession)
  • Cities: Klamath, Den, Redding, Modoc, Vault City, Gekko, Broken Hills, New Reno, San Francisco, NCR, Necropolis
  • Others locations: WIP
  • Weapons/Equipment:All old(Fallouts 1&2 types) + new
  • Professions: Doctor, Builder, Scientist, Explorer, Driver, Hunter, Merchant, Gunsmith specializing in light weapons, heavy, energy, throwing or melee weapon, Mercenary
  • Playable races: humans, death claws, ghouls, geckos, robots, Super Mutants, Wanamingo (aliens)
Since there is no new information about development progress since Jul 19th, 2011, I believe that this project is abandoned. But then again, you could never know.

 2. FOnline: The Southern Tribes


By: FOtstDevs | IndieDB Link | TBD

Game description
A role playing project based on Interplay's Fallout universe. The storyline is located at southeast to the Glow. Somewhere around Arizona,s desert. Bombs wiped the surface turning cities to an endless desert full of ruins. Only a few settlements are still alive. At northwest, is located San Luis, a town rebuilded and ruled by the Brotherhood of Steel. The main concept of game is a massive roleplay, pvp, pve with loads of fun. There is no gathering / crafting system yet but it will be done partially along with some features. Features:
  • Roleplay (more like a requirement)
  • Level cap. set at 21 ( 31 will be ok for a future version)
  • Loads of new weapons
  • Own world map and locations
  • Player homes and bases (you can buy or craft your construction kit to make a private settler)
  • Factions and town control system
  • Mercenaries and npcs lead by players (still WIP)
  • Pve or "dungeons" locations for leveling and treasures.
  • more vehicles, caravans, more drugs, armors, weapons, more faction names, new animations
Since there is no new information about development progress since Feb 15, 2012, I believe that this project is abandoned. But then again, you could never know.

 3. FOnline: 2238


By: Rotators | IndieDB Link | Released Aug 14, 2009

Game description
FOnline: 2238 brings you back to the world of Fallout once you knew it, only this time as a MMO-RPG hybrid. Cross the border where the unique game setting of the original Fallout & Fallout 2 games meets the unique MMO design...

Humanity, or at least what is left of it, has no time for a break. Faced with constant challenges, surviving in the harsh post-apocalyptic, post-nuclear, barren world, struggling for an uncertain tomorrow, the humans, ghouls and mutants are organizing themselves to push it through. To make it. To stay alive. Each group, each place, each organization with its own agenda, with its own ideology, fighting for their place under the scorching Sun. What they believe may be right or wrong... Who are we to judge, while striving for the same old necessity - survival?

The game adds several unique features regarding the players and their interactions, be it with other players, their respective groups or NPCs. First of all, there are groups: factions, gangs - call them whatever you like, which determine the fate of the world. Some of them are more powerful than others, some are cunning and treacherous, some even hideous. But they are there, conflicting with each other, or aligning with the policies of the greater powers - those who have technological advances, political power or any other advantages over them, or are just plain bigger. Choose your way: join your favorite group and spread their agenda throughout the wasteland. Decide for yourself how to handle the resistance - with good will or stubbornness. Respect the authorities or lead a revolution to throw them off the throne - it is your world, you decide.

If you don't feel like belonging to a group and have your own ideology, then you can take one of the numerous paths the wasteland offers. Some of them are: bounty hunting, brahmin trading, crafting, exploring and trading in general. The brand new system of professions allows you to polish up your skills and learn things you will rarely find in books, giving you a certain advantage over other players. Scavenging, gathering resources and useful items will be an inevitable part of your FOnline: 2238 life. Crafting something useful out of the gathered junk or selling it directly to your favorite vendor are just a small part of the great possibilities this game offers you. And of course, you can just take them off someone else, simply by brutally killing him/her or using more exquisite methods, like stealing. The choice is yours - and so are the consequences.

From the technical point of view, the game will bring back the good old 2D isometric perspective, with English being the only supported language. The engine supports several new features like object opacity and the PNG graphics format. The scripting language being used is the AngelCode Scripting Library (or simply AngelScript) created by Andreas J├Ânsson, while system requirements for the game can be considered minimal for today's mainstream computing:
  • MS Windows 2000/XP/Vista
  • CPU 1.0 GHz
  • RAM 2 GB
  • DirectX 9 / OpenGL 2.1 compatible graphic card
  • 56K or better internet connection
  • Fallout 2 (CD or download-Version, it doesn't matter as long as there are master.dat and critter.dat files included)
Current server status: SERVER OFFLINE. After shutting down the FOnline: 2238 server an issue remained bothering the developers of the game: what to do with the code, tools and the custom created content? It occurred the next logical step in providing the support for many indie projects based on FOnline. Everyone interested in the FOnline engine will benefit from the release of the FOnline: 2238 source.

 4. Fallout Online: Australia


By: The Core Gaming Australia | IndieDB Link | Released Jul 31, 2012

Game description
A Fan-Made MMORPG based in a post-apocalyptic Australia, The game isn't designed with a linear storyline like most other games, in this world the player must make a life for themselves, whether that be a criminal life of killing and stealing, or a respectable life of living in a small desert ranch. The Player will be able to forge relationships, alliances and friendships with the NPC's within the game. You may enslave any creature within the game, build robots, build a home, Hire mercenaries, become a Commander, have children. raise them to grown adults. The Game is a fun experience to try and build yourself a life in the post apocalyptic world. Go build a car, or a motorbike.. maybe have some kids.. Good luck!

Current server status: SERVER OFFLINE. However, you can play single player if you download the latest game revision here.


June 24, 2014

FOnline 2 - Free2play Post-apocalyptic MMORPG

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FOnline 2 is a free post-apocalyptic massively multiplayer online role-playing game based on legendary Fallout and Fallout 2 RPGs. In this game, you can:
  • Experience the dramatic story through the main quest line and many side-quests.
  • Create your own character from many balanced classes and enjoy intense PvP in fights over the control of the towns and many other occasions. 
  • Take part in the upcoming conflict. 
  • Become a member of the Enclave and participate in restoring United States' lost glory. Or join the Brotherhood of Steel and fight to preserve the balance in the Core Region. You can also avoid taking sides and be about your own business playing in a seperate, player-created faction.
  • Get the profession, gather resources and craft variety of items.
  • Join one of the caravans traversing the wastes, and make a living as a caravan guard. Or earn as a trader by establishing your own shop in one of many cities.
  • Hunt bandits, raiders, mutants and other foes, or kill other players and take their belongings.
  • Explore the dungeons and the immense world by wandering through the irradiated deserts, old warehouses, city ruins, abandoned Vaults or and other mysterious places. Or buy yourself a vehicle to cross the Wasteland faster and safer.
  • Establish a base, and invite your friends to unite your forces.
  • Play as a peaceful, law abiding citizen, or a villanous crook in a player driven city - Shady Sands, the capital of the New California Republic, run by NCR Rangers - player driven faction. But watch out, as all your actions have their consequences thanks too introduced karma system..


Introduction

War... War never changes... Only the dead men saw the end of war. Humanity remains the same no matter what, with will of self-destruction carved deep into mind. Every war is hoped to be the last one, but even nuclear winter wasn't enough to stop gears of war once despite the atomic bombs.

After the heroic death of Vault Dweller and the pathetic end of Master, Lieutenant led the super mutant horde into wasteland, to conquer human settlements and establish dominance in the region. Brotherhood of Steel, the only hope of man kind responded against this aggression. They fought relentlessly and eventually drove the mutant horde back to Mariposa from where they had emerged, but the war had taken its toll and numbers amongst the Brotherhood ranks were diminished. Brotherhood's Elders realized that without changing their doctrine they are going to be unable to recreate their former strength. Declaration of new order was set in motion and recruitment of experienced wastelanders to further aid their cause began.

Under orders of President Richardson, Enclave's scientists began to work on an upgraded version of Power Armor in order to fulfill their future plans. They managed to develop a reliable version of Advanced Power Armor Mark II. Results of other less fortunate prototypes testing were classified by Richardson for the sake of morale. Soon after their technological advancement they came aware of the mutant threat. Orders were given to distinguish the mutant threat by any means possible, due to fear for the situation to escalate out of their control later on. Enclave with all their force attempted to lay siege on Mariposa. Eventually realizing that conventional strategy is doomed to failure against the overwhelming mutant force and so orders for a tactical retreat were given. President Richardson and the superiors of Enclave had decided to fight fire with fire and recruit as many disposable potential soldiers from the wasteland as possible to exterminate the mutant horde. Massive conquest over the Wasteland is about to come...

2161 December 5
Fallout 1 Begins: Vault Dweller is kicked out of Vault 13 to find a replacement for the water chip.

2161 December 15
Vault Dweller discovers Shady Sands. Meets Tandi, and Ian, who joins the Vault Dweller in searching for the water chip.

2161 Dec 30
 Vault Dweller recruits Dogmeat in Junktown.

2162 January 17
Vault Dweller reaches Hub and negotiates with the Water Merchants to deliver water to Vault 13, buying the Vault some time.

2162 February 13
Vault Dweller steals the water chip from Necropolis Vault and escapes. Part of the ghoul inhabitants becomes furious as they promise themselves that no smoothskin is going to step inside Necropolis ever again. Seth declares law driven by xenophobic fear and closes Necropolis from the outside world. Ghouls become hostile to all non-ghouls.

2162 March 3
Vault Dweller kills Master in a tough battle. Shortly after, he dies from inflicted wounds. He didn’t manage to initiate the auto-destruct sequence inside the Cathedral’s Vault.

2162 April 20
Not long after Masters death, the Lieutenant claims full leadership of the remaining super mutants in the Military Base. He can’t match Masters skills as a leader, though quickly realizing his potential, ambitions grow along with plans to shape the future.

2162 May 10
Fallout 1 Ends: The news about Masters fall and the heroic Vault Dwellers death reaches Vault 13. Some members of the Vault led by Lydia, the head of the "return to the surface" faction, and including her supporters, Theresa and Lyle leaves the vault soon afterwards.

2165 May 12
Lieutenant leads his army into the wasteland conquering human settlements that stands in his way, gathering fresh subjects for his VATS.

2165 July 10
Brotherhood of Steel responds to the uprising mutant aggression, that is threatening to consume the whole wasteland. They become the last hope that stands between human total extermination and victory at all costs.

2165 September 18
Massive scale war between the Lieutenant’s army and Brotherhood of Steel depletes both sides. Brotherhood of Steel barely get's the upper hand in a decisive battle between the two fighting sides. The wastelands population suffers deeply from the conflict, the mutants are finally suppressed, but they are merely forced to retreat. The battle has been won, but not the war.

2166 October 20
Brotherhood of Steel realize it’s near impossible to recreate their former numbers and power still basing on old doctrine. High Elders declare a new order witch allows the Brotherhood of Steel to start recruiting selected, tough and experienced wastelanders.

2167 April 13
Reports come in about missing caravans again. The Lieutenant is starting to slowly rebuild his army, this time keeping a low profile whenever it's possible.

2185 Summer
Marcus and Brotherhood of Steel Paladin Jacob cross each others path far, southwest of Broken Hills. They fight for many days and nights, tirelessly. Eventually, they give up, unable to get an advantage over the other. The two start traveling together, arguing over Masters and BOS doctrine and whether or not the Master could truly neurolink his biology into the Cathedral computer network.

2185 Fall
Marcus and Jacob, along with the trail of ghouls, humans, and super mutants, found the community of Broken Hills.

2186 Spring
Jacob moves on, says goodbye to Marcus, then moves on for parts unknown.

2186
New California Republic formed, and a central council is created as a governing body.

2196
Tandi unanimously elected President of NCR by the current NCR council. As expected, she proceeds to do an exceptional job.

2198
Enclave works on various new technologies, including pre-war technologies such as the Power Armor variations. None of these are much of an improvement over the conventional Power Armor, and some are actually worse.

2211
Frank Horrigan is born ... unfortunately.

2215 August 1
Congressman Richardson rises to power within the Enclave, aided by pressure from his father, President Richardson.

2215
Under Presidential Order, Enclave scientists begin to work on an upgraded version of Power Armor. Many prototypes are developed and tested.

2220 March 5
Congressman Richardson is elected president for the first term of five, through aid and political pressure by his father (President Richardson).

2220 October
Enclave scientists develop a reliable version of the Advanced Power Armor Mark II. The prototype results (and accidents... and explosions... and deaths) are classified by order of the President Richardson for the sake of morale.

2234
Political tension in Necropolis between supporters of doctrine and a revolution faction who tends toward to open Necropolis for outside world grows.

2235
The Enclave experiments on deathclaws are in progress, attempting to create specialized fighting units for waging war in hostile environments.

2235
There had already been a small number of ghouls in Gecko at this time, more come to the area splitting from Necropolis, and the town of Gecko is formed. The new influx of ghouls bring scavenged technology and the right know-how, so the power plant in Gecko becomes operational later that year. Vault City looks upon their new neighbors with growing concern.

2235
Harold arrives in Gecko, and (with a lot of shaking of his head) he does his best to help the ghouls with the running of the Nuclear Power Plant.

2236 July 20
Enclave scouts discover Mariposa, finds it heavily guarded, looking like a true fortress.

2236 July-August
Enclave decides to launch a full scale assault on Mariposa. The battle turns into a massacre for both sides. Frank horrigan is killed in action. The remaining forces of Enclave troops retreat, realizing there is no way to storm through this fortress with brute force of their own.

2236 August
More detailed Enclave intelligence shows no possibility of raiding Mariposa without heavy casualties. President orders to create an alternative plan to gain Enclave the superiority they need, plans of the Forced Evolutionary Virus are put aside …

2236 Sept
Enclave construct a new plan for purifying the wasteland. President begins preparations for massive wasteland conquest powered by fresh recruitment from bandits and all scum that wasteland has to offer. Everything in order to conquer the land and start a massive holocaust of mutants in future concentration camps.

2237 March
Enclave preparations for the massive autumn offensive is reaching its full potential.

2237 March
FOnline2 begins...


May 29, 2014

EVE Online - Try EVE For Free


The Story

EVE takes place in a cluster of stars far from mankind's original habitat, planet Earth. How far away, and whether or not that cradle of civilization still exists, is a mystery. Humans arrived through a natural wormhole and, gazing up upon an alien sky they had never seen, were completely unable to determine where this new world was located. From the New Eden solar system, where the gate of EVE once led to the old world, humans expanded in all directions at a furious pace, exploring and colonizing rapidly.

Then, unexpectedly and seemingly unprovoked, the EVE gate collapsed in an apocalyptic catastrophe of a scale never before witnessed by the human race, ruining the New Eden system in the process. Thousands of small colonies were left in complete isolation to fend for themselves, cut off from the old world. For millennia they endured, clinging to the brink of extinction, and only a handful managed to survive.

Of those that lasted, five were to rise up and become the major empires that, between them, hold the balance of power in the world of EVE. Today, they are known as the Amarr Empire, the Gallente Federation, the Caldari State, the Minmatar Republic, and the Jovian Empire. Additionally, the world is full of several small, independent factions and states.

For more than a century, the five empires have lived together in relative peace. They've continually strived to maintain this peace, as each faction realizes only too well the grave consequences of a massive inter-stellar war. Recent technological breakthroughs in FTL travel, and the ensuing increase in space travelers, have shaken, but not broken, the fragile peace... at least not yet.




EVE got "Player's Choice Game of the Year" from MMORPG.com, and "Top 100 Games of All Time" PC Gamer magazine review score. You can try EVE totally for free for 14 days and get a full access to the game, which includes hundreds of skills to choose from - no race, class or character restrictions, free expansions - 20 expansions to date, with more added every year, endless opportunities - Carve your niche and rise to power!





May 17, 2014

Mutant Badlands free to play MMORPG

Post-apocalyptic browser-based MMORPG Mutant Badlands



In a future not far from now, Earth has been set in flames. The once civilized world is now a Mutant Badlands. As a player you are one of the few survivors facing the challenges of a post-apocalyptic world, fighting against radiated ghouls, fierce mutants and merciless raiders. To survive, players must establish their own safe houses, team up with other survivors and scavenge for scarce resources.

The game is being developed by the Copenhagen based Pixel Pandemic. It is a browser based MMORPG featuring a skill tree, perks and fully customizable avatars which can be equipped with any items the players find.

NPCs will engage players in missions which introduce a rich storyline of popular, post-apocalyptic popular culture set in this mutant infested world. Players must explore the wastelands to solve these missions and gather gear and experience to strengthen their character.

The sum of player actions combine into an ever evolving organic virtual world consisting of thousands of tiles. The virtual world is populated by an AI controlled enemy and will facilitate co-op mechanisms know from classic MMORPGs, but yet unseen on Facebook, creating a perfect ecobalance where players must cooperate to defeat the common enemy.




About Pixel Pandemic:
Pixel Pandemic is a browser game studio based in Denmark and developer of the zombie survival horror rpg www.zombiepandemic.com. Pixel Pandemic has developed a game engine technology for browser based MMORPGs and are currently also has www.ufoalienattack.com planned for release.


More post-apocalyptic games:

October 27, 2013

FOnline: Reloaded




FOnline: Reloaded is a free to play MMORPG (Massive Multiplayer Online Role Playing Game), based on the FOnline Engine and FOnline: 2238. It is set in the world known from classical Fallout games, in the year 2238 - 3 years before the events of Fallout 2. You can play in the areas both from Fallout and Fallout 2.


Focused on player factions fighting for control and territory, it also has many features interesting for solo players. some of the interesting features are:
  • Versatile character development with no maximum level.
  • New rewarding dungeons, while existing ones have been expaned.
  • Improved town control with balanced militia and setting laws in town
  • Balanced PvP battles.
  • Profitable crafting of advanced armors and weapons with various stat bonuses, easier access to blueprints and crafting facilities.
  • Improved NPC followers and companions.
  • Easier access to banks and traders with increased stock.
  • Rare items and vehicles are now accessible, including Power Armor, Vertibird and more.
  • More rewarding quests, also repeatable caravan guard quests for adventurers.
  • Efficient resource gathering, now also in private mines.
  • New encounters and enemies.
  • New Pip-Boy statistics.
  • Easy colorizing of players and whole factions with classic Name colorizing.
  • Preserved FOnline: 2238 features with many improvements and adjustments.

Give it a try but remember, in the beginning, trust nobody. Seriously, newbie-abuse is very popular.

FOnline: Reloaded - Some of the vehicles available to use

Download FOnline: Reloaded client HERE.

More post-apocalyptic games:

Fallout 1, 2 Tactics, Fallout 3, Fallout: New Vegas, Fallout 4